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Riddle of the Ruins

Platformer, Combat, Unity 2D

Disclaimer: All assets and graphics used in this game are from Unity Asset Store and online resource libraries.

INTRODUCTION

"Riddle of the Ruins" is an exhilarating platformer game that plunges players into the midst of ancient, enigmatic ruins brimming with mythical monsters and hidden treasures. In this game, players navigate through treacherous landscapes, leaping from platform to platform, while engaging in intense combat with a variety of legendary beasts that guard the secrets of the ruins.

The game challenges players to blend agility, strategy, and combat prowess to overcome obstacles and adversaries.

MY ROLE

This is a self-initated project in which I primarily focus on developing and implementing core gameplay mechanics, optimizing performance, and troubleshooting technical issues. Additionally, I design engaging levels and user interfaces, and create sound effects and background music to enhance the game's atmosphere.

PROJECT DELIVERABLES

Game Demo, Game Design

TIMELINE

February 2024 - March 2024 (One month)

PROJECT SCOPE

1 UI/UX Designer, 1 Programmer, 1 Game Designer, 1 Sound Designer

TOOLS

Unity, Adobe CC, Canva

01. Game UI Design

Main Menu

Game Instructions

Game Over UI

Win UI

02. Game Level Design

Level 1 Design

Level 2 Left Portion Design

Level 2 Right Portion Design

Final Outcomes
An exhilarating 2D platformer game set in ancient ruins, where players navigate treacherous landscapes, engage in intense combat with mythical monsters, and uncover hidden treasures through a blend of agility, strategy, and combat prowess.
Game Demo

Level 1

Abyssal Hollow

Conquer the molten lava and shadows of Abyssal Hollow, where danger lurks in every dark corner.

Level 2

Celestial Horizon

Battle legendary beasts that guard the solution puzzles crucial for reaching the destination of Celestial Horizon.

Can't wait to give it a try?

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Mind Twist

Puzzle, Unity 2D